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Wednesday, 26 April 2017

Editing Research

Research on Editing 

Editing software

Normally I would use Sony Vegas Pro but seeing as Final Cut Pro was the only available software within the school computers, I had to adapt and research ways to edit, as I was familiar with editing techniques but the methods in which I could achieve these techniques were completely different. Editing research was useful to me , as final cut pro was not an editing software I was familiar with.

Visual effects

A 'fantasy eye effect' on my eye to highlight the 'unknown' essence within the scene. This could have be done via Photoshop for every single frame within the short shot but that would be extremely time consuming, so using Final Cut Pro and I assigned two glossy eyes to some frames which tracked accordingly with the eye. Points were added on my eyelid so that when my eye opened, the glossy eye showed up with it. This ensured that the effect looks realistic and subtle. I found that the close up shot of my eyes coupled with the 'fantasy eye effect' had the most effect on the audience as I had asked several people if it was better with or without the effect and if it should be in a different camera frame.

Flashback


 I also had to research what would be the best way to represent a flashback and found that the 'flash' effect on Final Cut Pro would be the best to show a flashback. I also discovered via editing that a slight change in the colour, saturation and hue would be best to convey a flashback. Near to the end of the scene we thought that it would be most suitable to use quick cut editing using short clips as a montage to increase the tension in cohesion with the music. 

Transitions

The definition of a transition is 'the process or a period of changing from one state or condition to another'. In the context of film making, a transition is what the editor shows between 2 shots. The connection of the scenes is the transition. Transition can be the next consecutive scene, or it can be a fade or image change. To create our flashbacks we had to use transitions to change from one scene to another.

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